Korrah Daggerthews

Korrah is a powerfully built half-orc, half-kellid tribeswoman adorned in Numerian ritual scarring who watches her surroundings keenly. Her black straight hair is shoulder length and sweeps over her fanged face..

Description:

Female Kellid Half-Orc from Numeria
Barbarian 3
Chaotic Neutral worshipper of Gorum

STR: 18 (22) her muscles bulge and ripple threatening to tear her leathers with every movement
DEX: 12 able to move her bulk a bit faster than you thought she could
CON: 15 (19)robust health and inured to pain
INT: 07 prone to taking the use of large words as a personal insult
WIS: 08 problems are fixed with violence, right?
CHR: 14 there’s something sexually rough and intense about her that many find attractive

FORT: + 5 (+ 7) resistant and resilient
REFL: + 2 she might move out of the way
WILL: + 0 (+ 2) ohhh, pretty colors

Init: + 2 Move: 40’
HD[hp]: 3d12 + 6 + 3 + 10 / 44 (50)
AC: 14 (12) Flat: 13 (11) Touch:* 11 (09)
Armor: Studded Leather + 3, Dexterity + 1,
Base Attack: + 3 CMB: + 5 (+ 7) CMD: 16 (18)

Melee (rage)
+ 6 (+ 8) Falchion (2-H) (Dam: 2d4 + 6 (+ 8) Crit: 18/x2 Slashing)
+ 5 (+ 7) Falchion w/ power attack (Dam: 2d4 + 8 (+ 10))

Ranged
+ 4 Shortbow (Dam: 1d6 Crit: x3 P)

*Feats *(2): Power Attack, Intimidating Prowess,

Lang (1): Hallit(Poorly), Common(Broken)

Skills(6)(Ranks/Bonus): Intimidate-(3/12), Climb-(1/8), Ride-(1/5), Survival-(1/3)

Abilities: (racial)Ferocity, Fast Movement, Uncanny Dodge, Rage [10 rnds/day, + 4 Str & Con, + 2 Will, – 2 AC], Rage Power – Quick Reflexes, (racial)Darkvision 60’, Trap Sense + 1,

Magic:None

Traits: NA

Gear: studded leather, traveler’s outfit, falchion, shortbow, quiver (20 arrows), aleskin,

Bio:

Korrah Daggerthews

Kingmaker - As the Ravens Gather fellwalker